With ever more data-hungry algorithms and models growing in size, we are running out of real-world data. Manual data collection and human labelling is simply no longer a scalable approach. See what data-centric AI has in store and how you can enjoy full control of your data to ensure successful AI applications.
Speakers
Danny Lange, Senior Vice President, Artificial Intelligence & Machine Learning, Unity Technologies
Featuring two sessions:
9:15–9:25 am
Q&A: Exploring the future of aircraft maintenance
Get a behind-the-scenes look at how Boeing is developing technology capabilities with long-term applications for transforming aircraft maintenance and inspection.
Speakers
Jack Hsu, Senior Manager, Boeing
Nick Facey, Senior Program Manager, Accelerate Solutions, Unity
9:30–9:55 am
AI for social good: Fast-tracking COVID-19 and malaria testing with synthetic data
Gain insight into how Audere, a digital health nonprofit, is using synthetic data to confront challenges and drive positive social impact.
Speakers
Less P. Wright Jr, Principal Software Engineer, AI, Audere
As digital twins and the metaverse gain traction, there is an inherent need to simulate large-scale complex environments with myriad sensors and multiple avatars/agents. Get the first look at Unity’s new simulation-optimized runtime build and how it can significantly boost performance for your simulations with headless and multi-GPU distributed rendering.
Speaker
David Lively, Senior Software Engineer, Unity
Joe Mercado, Senior Product Manager, Unity
AI2-THOR is a framework based on Unity to train robots for a variety of Embodied AI tasks. Get a look into the design of AI2-THOR and how it is used to train robots that navigate, follow language instructions and understand the world around them. Training robots is a computationally intensive task, and it can take robots days to learn simple tasks such as navigation. See how Unity’s new simulation-optimized runtime build has helped AI2 significantly reduce the training time.
Speakers
Roozbeh Mottaghi, Research Manager, PRIOR team, AI2
From autonomous car developers to immersive experience art directors, customers need an easy way to simulate where and how their lidar sensors will interact with the environment. See how to simulate scenarios with a soon-to-be-released product from Unity and Ouster lidar, including sensor placement and objects of different reflective surfaces.
Speakers
Krishtof Korda, Field Applications Engineer, Ouster
See how to use AGX Dynamics for Unity and Unity ML-Agents to train an AI in a virtual environment to control a heavy vehicle. The fast and accurate physics provided by Algoryx makes it possible to model all aspects of the machine and its surroundings inside Unity.
Speakers
Daniel Lindmark, Senior R&D Engineer, Algoryx
Note: The pet detection workshops have identical content. Choose the time slot that works best for you.
12–2 pm
Workshop: Pet detection in indoor environments using synthetic data (Session A)
Speakers
Alex Thaman, Senior Manager, Computer Vision, Unity
Shounak Mitra, Senior Product Manager, AI and Computer Vision, Unity
Souranil Sen, Senior Software Engineer, Unity
2:30–4:30 pm
Workshop: Pet detection in indoor environments using synthetic data (Session B)
Speakers
Alex Thaman, Senior Manager, Computer Vision, Unity
Shounak Mitra, Senior Product Manager, AI and Computer Vision, Unity
Souranil Sen, Senior Software Engineer, Unity
Agenda subject to change
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
Housein is a senior content developer at Unity Technologies. Bringing over fifteen years of hands-on experience in the VFX and automotive visualization fields, Housein has helped many brands to stay at the cutting edge of technology in the VFX, automotive, manufacturing and AEC industries. While not creating striking content and visuals, he can be found in his garage, customizing everything in sight and teaching his children in doing so.
Dr. Danny B. Lange is the Senior Vice President of AI and Machine Learning at Unity. Formerly, Danny was Head of Machine Learning at Uber where he led an effort to build the world’s most versatile machine learning platform to support Uber’s rapid growth. Danny was previously the General Manager of Amazon Machine Learning, an AWS product that offers machine learning as a cloud service. Prior to Amazon, Danny was Principal Development Manager at Microsoft where he led a product team focused on large-scale machine learning for big data. Danny started his career as a computer scientist at IBM Research. He has a PhD in Computer Science from the Technical University of Denmark.
Jenny is a product manager for GameTune at Unity Technologies, based in Helsinki, Finland, where she has helped GameTune to scale from just two customers back in July 2019 to 40 during the beta. Jenny works closely with an exceptional team of engineers, data scientists and other cross-functional groups to bridge gaps and align teams toward driving this product towards customer needs.
Régis graduated in electrical engineering from École polytechnique de Montréal in 1987. During his career, hw has participated in the creation and launch of more than 12 video games for major studios such as Disney, Electronic Arts, Ubisoft, Behavior Interactive and Activision. He joined iLLOGIKA in 2018, impressed by the diversity of the studio's projects. Outside of work, Régis writes fiction novels.
Housein is a senior content developer at Unity Technologies. Bringing over fifteen years of hands-on experience in the VFX and automotive visualization fields, Housein has helped many brands to stay at the cutting edge of technology in the VFX, automotive, manufacturing and AEC industries. While not creating striking content and visuals, he can be found in his garage, customizing everything in sight and teaching his children in doing so.
Lorien has three decades of experience delivering applied AI, ML, and NLP solutions, with a success rate over seven times the industry average. The celebrated author of Link: How Decision Intelligence Connects Data, Actions, and Outcomes for a Better World, Lorien has appeared multiple times on NPR, has given two TEDx talks, and is a respected keynote speaker worldwide. Having led the teams that invented Transfer Learning and Decision Intelligence (DI), Lorien is recognized as a leading innovator by the Women Inventors and Innovator’s Project. Her company also cosponsors the Responsible AI/DI Summit, and she blogs at www.lorienpratt.com.
Antoine is chief technology officer at Cross Compass and the cofounder of Cross Labs. He has two master’s degrees and a doctorate, combining cross-disciplinary expertise in cognitive, computer, electronic and automatic control sciences. He has 20 years of experience in artificial intelligence and in particular deep learning, with research efforts in developmental robotics with the RobotCub/iCub team at the UGDIST/IIT in Italy, in cognitive psychology at the ULB in Belgium, and in neuroimaging at TODAI in Japan.
Antoine is chief technology officer at Cross Compass and the cofounder of Cross Labs. He has two master’s degrees and a doctorate, combining cross-disciplinary expertise in cognitive, computer, electronic and automatic control sciences. He has 20 years of experience in artificial intelligence and in particular deep learning, with research efforts in developmental robotics with the RobotCub/iCub team at the UGDIST/IIT in Italy, in cognitive psychology at the ULB in Belgium, and in neuroimaging at TODAI in Japan.
Sharmila is the head of AI/ML product marketing team, with more than 15 years of experience in hardware engineering, software engineering, product management and product marketing. She is passionate about technology that improves people's lives and aims to educate and raise awareness around innovative technologies like artificial intelligence and machine learning.
James has 14 years of experience building and applying simulation and artificial intelligence technologies. He started his career in the simulation brand at Dassault Systèmes, where he worked on mechanical simulation solutions for automotive and aerospace customers. He spent several years managing the delivery of natural language systems for Alexa at Amazon. He has worked as a product manager in the AI organization at Unity since 2019, focusing on Unity Simulation and Unity’s solutions for computer vision and is excited about the next frontiers in AI.
Javier is a technology executive, investor and entrepreneur. In his role as technical director, CTO Office, he drives key strategic relationships for Google Cloud. He is passionate about helping organizations worldwide use AI to achieve impactful results. In his twelve years at Google, he has been part of search, ads, supply chain and cloud.